Information for

Logo VIS

M.A. Oliver Korn

Oliver Korn M.A.

Office: Simtech-Gebäude 01.031

Universität Stuttgart
Pfaffenwaldring 5a
70569 Stuttgart

Phone Number: +49 (0)711 685-60123

Telefax Number:

E-Mail Address: oliver.korn@vis.uni-stuttgart.de

Oliver Korn is completing his PhD on interactive assistive systems and gamification at the Institute for Visualization and Interactive Systems (VIS) at the University of Stuttgart. He works in the Human Computer Interaction & Cognitive Systems Group (MCI).

He studied Computational Linguistics as well as English and German Language at the universities of Stuttgart and Glasgow. Since 2001 he works in projects focusing on Human Computer Interaction (HCI), assistive systems, gaming and simulations: From 2001 to 2005 he worked for the Fraunhofer Institute for Industrial Engineering (IAO) where he led the development of the business simulation “learn2work”. From 2006 to 2007 he worked as a research associate for interactive assistive systems and simulations at the Stuttgart Media University. 2010 to 2011 he helped establishing the lab "HCI & Interactive Wizards" at the University of Applied Sciences Esslingen.

2003 he co-founded the Fraunhofer spin-off Korion GmbH, a simulation and gaming company he leads as CEO ever since. In this capacity he also led the four national research projects (qualiboxX, simKMU, motivotion60+ and motionEAP).

Oliver Korn worked as associate lecturer for the Karlsruhe Institute for Technology (KIT) and the University of Applied Sciences Esslingen. Currently he lectures "Business Simulations" at the Steinbeis Business Academy, "Game Design" at the Stuttgart Media University and "Multimodal Interaction" at the University of Stuttgart.

Oliver Korn is certified Project Manager (IHK) and Professional Member of the Association of Computing Machinery (ACM).

Blog: http://www.oliver-korn.de/

Fields of Research

  • Human Computer Interaction (HCI)
  • Natural Interaction (NI)
  • Serious Games, Applied Games and Gamification
  • User-centered design and context-sensitive scalable systems
  • Assistive Technology and Wizards
  • Ambient Assisted Living and Working

Publications

2014

An augmented workplace for enabling user-defined tangibles
Funk, Markus; Korn, Oliver; Schmidt, Albrecht: An augmented workplace for enabling user-defined tangibles. In: Chi ’14 extended abstracts on human factors in computing systems (2014) (to appear).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Assisitive augmentation at the manual assembly workplace using in-situ projection
Funk, Markus; Korn, Oliver; Schmidt, Albrecht: Assisitive augmentation at the manual assembly workplace using in-situ projection. In: Proceeding of the chi workshop on assistive augmentation (2014) (to appear).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2013

Korn, Oliver; Brach, Michael; Hauer, Klaus; Unkauf, Sven: Physical Exercise Software Based on Motion Tracking within the Framework of Ambient Assisted Living. In: Bredl, Klaus > & Bösche, Wolfgang: Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare. Hershey, PA, USA: IGI Global, 2013 (to appear).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Korn, Oliver; Schmidt, Albrecht; Hörz, Thomas: The Potentials of In-Situ-Projection for Augmented Workplaces in Production. A Study with Impaired Persons. In: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (to appear).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2012

Assistive Technologies at Home and in the Workplace – A Field of Research for Exercise Science and Human Movement Science
Brach, Michael; Korn, Oliver: Assistive Technologies at Home and in the Workplace – A Field of Research for Exercise Science and Human Movement Science. In: In EURAPA (European Review of Aging and Physical Activity) (2012).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Brach, Michael; Hauer, Klaus; Rotter, Lisa; Korn, Oliver; Konrad, Robert; Göbel, Stefan: Modern Principles of Training in Exergames for Sedentary Seniors: Requirements and Approaches for Sport and Exercise Sciences. In: International Journal of Computer Science in Sport (IJCSS) (2012).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Entwicklung eines computeranimierten Systems zum Kraft- und Balancetraining für Senioren
Brach, Michael; Hauer, Klaus; Korn, Oliver; Konrad, Robert; Unkauf, Sven; Göbel, Stefan: Entwicklung eines computeranimierten Systems zum Kraft- und Balancetraining für Senioren. In: Technik für ein selbstbestimmtes Leben (AAL 2012): 5. Deutscher AAL- Kongress mit Ausstellung, pp. 1-9, 2012.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Industrial Playgrounds. How Gamification Helps to Enrich Work for Elderly or Impaired Persons in Production
Korn, Oliver: Industrial Playgrounds. How Gamification Helps to Enrich Work for Elderly or Impaired Persons in Production. In: Proceedings of the 4th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, pp. 313-316, 2012.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts
Korn, Oliver; Brach, Michael; Schmidt, Albrecht; Hörz, Thomas; Konrad, Robert: Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts. In: E-Learning and Games for Training, Education, Health and Sports, Lecture Notes in Computer Sciences, pp. 164-176, 2012.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Assistive Systems in Production Environments: Exploring Motion Recognition and Gamification
Korn, Oliver; Schmidt, Albrecht; Hörz, Thomas: Assistive Systems in Production Environments: Exploring Motion Recognition and Gamification. In: PETRA ’12 Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments, 2012.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Assistive system experiment designer ASED: A Toolkit for the Quantitative Evaluation of Enhanced Assistive Systems for Impaired Persons in Production
Korn, Oliver; Schmidt, Albrecht; Hörz, Thomas; Kaupp, Daniel: Assistive system experiment designer ASED: A Toolkit for the Quantitative Evaluation of Enhanced Assistive Systems for Impaired Persons in Production. In: Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility, pp. 259-260, 2012.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2011

Korn, Oliver: Serious Game Design: Potenziale und Fallstricke bei der spielerischen Kontextualisierung von Lernangeboten. In: Metz, Maren; Theis, Fabienne: Digitale Lernwelt – Serious Games: Einsatz in der beruflichen Weiterbildung. 2011.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2010

Korn, Oliver: Unternehmen interaktiv. In: Siepmann, Frank; Müller, Peter: Jahrbuch eLearning & Wissensmanagement 2011. Bildung in Zeiten von Web 2.0. 2010.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2009

Korn, Oliver: Serious Games in 2D und 3D – Neue Entwicklungen in einem jungen Markt. In: dotGAMES (2009), p. 14.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2007

Korn, Oliver: Simulationen in der Praxis. In: dotGAMES (2007), p. 84f.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Korn, Oliver: Spielend lernen – Simulationen in der Berufsbildung. In: Dotzler, Gerhard: Computer Art Faszination. 2007.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Korn, Oliver: Authentische Lernarrangements mit Simulationen: Betriebliche Kompetenzentwicklung anhand eines Best-Practice-Beispiels. In: Fernausbildung geht weiter. Neue Beiträge zur Weiterentwicklung technologiegestützter Bildung aus pädagogisch-didaktischer Perspektive, 2007.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]
Korn, Oliver: Kompetenzerwerb mit Simulationen in der Praxis – Erfahrungen mit der Simulationsengine learn2work Kompetenzentwicklung in realen und virtuellen Arbeitssystemen. In: Bericht zum 53. Kongress der Gesellschaft für Arbeitswissenschaft, pp. 829-832, 2007.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2006

Korn, Oliver: Business Process Simulations – Hands-on skill-development as a means to improve business performance. In: Proceedings from the ICL 2005 Workshop and the Professional Training Facts 2005 Conference (2006).
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

2005

Korn, Oliver: learn2work – Spiel der Arbeit. Eine spielbasierte Unternehmenssimulation zum Erwerb beruflicher Kompetenzen. In: Aktuelle Trends in der Softwareforschung. Tagungsband zum doIT Software-Forschungstag 2004, pp. 188-200, 2005.
[XPS] [PDF] [DOI] [OpenXML] [BibTeX] [Slides] [Details]

Teaching activities

Currently none

Seminare

Currently none

Praktika

Currently none

Projekte

Currently none

Weitere Projekte