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Bruhn, Andrés; Jakob, Tobias; Fischer, Markus; Kohlberger, Timo; Weickert, Joachim; Brüning, Ulrich; Schnörr, Christoph: High performance cluster computing with 3-D nonlinear diffusion filters.
Real-Time Imaging 10 (1), pp. 41-51 (2004).
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Heidemann, Gunther: Combining spatial and colour information for content based image retrieval.
Computer Vision and Image Understanding Special Issue on Colour for Image Indexing and Retrieval 94, pp. 234-270 (2004).
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Weiskopf, Daniel: Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow.
Computer Graphics Forum (Eurographics 2004) 23 (3), pp. 479-488 (2004).
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Ertl, Thomas; Keim, Daniel: Wissenschaftliche Visualisierung - Ausgewählte Forschungsprojekte.
Information Technology 46 (3), pp. 148-153 (2004).
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Heidemann, Gunther: Focus-of-Attention from Local Color Symmetries.
IEEE Trans. on Pattern Analysis and Machine Intelligence 26, pp. 817-830 (2004).
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Heidemann, Gunther; Rae, Robert; Bekel, Holger; Bax, Ingo; Ritter, Helge: Integrating context-free and context-dependent attentional mechanisms for gestural object reference.
Machine Vision and Applications 16, pp. 64-73 (2004).
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Hopf, Matthias; Luttenberger, Michael; Ertl, Thomas: Hierarchical Splatting of Scattered 4D Data.
Computer Graphics and Applications 24 (4), pp. 64-72 (2004).
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Hub, Andreas; Diepstraten, Joachim; Ertl, Thomas: Design and development of an indoor navigation and object identification system for the blind.
SIGACCESS Access. Comput. (77), pp. 147-152 (2004).
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Keim, Daniel; Ertl, Thomas: Wissenschaftliche Visualisierung.
it - Information Technology 46 (3), pp. 109-110 (2004).
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Laramee, Robert S.; Hauser, Helwig; Doleisch, Helmut; Vrolijk, Benjamin; Post, Frits H.; Weiskopf, Daniel: The State of the Art in Flow Visualization: Dense and Texture-Based Techniques.
Computer Graphics Forum 23 (2), pp. 143-161 (2004).
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Weickert, Joachim; Bruhn, Andrés; Papenberg, Nils; Brox, Thomas: Variational optic llow computation : From continuous models to algorithms.
Proceedings of International Workshop on Computer Vision and Image Analysis (IWCVIA 2003) 26, pp. 1-6 (2004).
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Weiler, Manfred; Klein, Thomas; Ertl, Thomas: Direct volume rendering in OpenSG.
Computers and Graphics 28 (1), pp. 93-98 (2004).
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Weiskopf, Daniel; Schafhitzel, Tobias; Ertl, Thomas: GPU-Based Nonlinear Ray Tracing.
Computer Graphics Forum 23 (3), pp. 625-633 (2004).
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Weiskopf, Daniel; Scheuermann, Gerik: Textur- und topologiebasierte Vektorfeldvisualisierung.
it - Information Technology 46 (3), pp. 111-116 (2004).
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Bekel, Holger; Bax, Ingo; Heidemann, Gunther; Ritter, Helge: Adaptive Computer Vision: Online Learning for Object Recognition.
In: Proc. DAGM 2004, pp. 447-454 (2004).
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Bidmon, Katrin; Rose, Dirc; Ertl, Thomas: Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models.
In: Proceedings 13th International Meshing Roundtable, pp. 59-69 (2004).
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Braitmaier, Michael; Diepstraten, Joachim; Ertl, Thomas: Real-Time Rendering of Seasonal Influenced Trees.
In: Proceedings of Theory and Practice of Computer Graphics 2004 (to appear), pp. 152-159 (2004).
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Braitmaier, Michael; Diepstraten, Joachim; Ertl, Thomas: Real-Time Rendering of Seasonal Infuenced Trees.
In: TPCG 2004, pp. 152-159 (2004).
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Brox, Thomas; Bruhn, Andrés; Papenberg, Nils; Weickert, Joachim: High accuracy optical flow estimation based on a theory for warping. Awarded the ECCV 2004 Longuet-Higgins-Prize (Best Paper Award).
In: Proceedings of European Conference on Computer Vision (ECCV 2004). Lecture Notes in Computer Science 3024, pp. 25-36 (2004).
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Burger, C.; Rotard, Martin; Wacker, A.: Zukünftige Trends online-gestützten Lehrens und Lernens in informationstechnischen Berufen.
In: Information Technology Online, pp. 247-254 (2004).
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Diepstraten, Joachim; Görke, Martin; Ertl, Thomas: Remote Line Rendering for Mobile Devices.
In: Proceedings of IEEE Computer Graphics International (CGI)'04, pp. 454-461 (2004).
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Diepstraten, Joachim; Eissele, Mike: In-Depth Performance Analyses of DirectX9 Shading Hardware concerning Pixel Shader and Texture Performance.
In: Shader X3, pp. 523-544 (2004).
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Diepstraten, Joachim; Ertl, Thomas: Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading.
In: Proceedings of GI Workshop Methoden und Werkzeuge zukuenftiger Computerspiele '04, pp. 144-148 (2004).
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Diepstraten, Joachim; Weiskopf, Daniel; Kraus, Martin; Ertl, Thomas: Vragments - Relocatability as an Extension to Programmable Rasterization Hardware.
In: Proceedings of WSCG 2004 Short Papers (2004).
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Eissele, Mike; Stegmaier, Simon; Weiskopf, Daniel; Ertl, Thomas: Orientation as an additional User Interface in Mixed-Reality Environments.
In: 1. Workshop Erweiterte und Virtuelle Reality, pp. 79-90 (2004).
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Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: Frame-to-Frame Coherent Halftoning in Image Space.
In: Proceedings of Theory and Practice of Computer Graphics 2004, pp. 188-195 (2004).
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Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: The G² -Buffer Framework.
In: Tagungsband SimVis '04, Magdeburg, pp. 287-298 (2004).
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Ertl, Thomas: GPU-based Visualization: New Approaches and Advanced Algorithms.
In: VMV 2004, p. 361 (2004).
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Heidemann, Gunther; Bax, Ingo; Bekel, Holger; Bauckhage, Christian; Wachsmuth, Sven; Fink, G. A.; Pinz, A.; Ritter, Helge; Sagerer, Gerhard: Multimodal interaction in an augmented reality scenario.
In: Proc. Int l Conf. Multimodal Interfaces ICMI 04, pp. 53-60 (2004).
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Heidemann, Gunther; Bekel, Holger; Bax, Ingo; Saalbach, Axel: Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets.
In: Proc. Int l Conf. on Pattern Recognition ICPR 04 4, pp. 487-490 (2004).
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Heidemann, Gunther; Bekel, Holger; Bax, Ingo; Ritter, Helge: Interactive Online Learning.
In: Proc. PRIA 2004, pp. 44-48 (2004).
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Heidemann, Gunther; Schöpfer, Matthias: Dynamic Tactile Sensing for Object Identification.
In: Proc. IEEE Int l Conf. Robotics and Automation ICRA 04, pp. 813-818 (2004).
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Jang, Yun; Weiler, Manfred; Hopf, Matthias; Huang, Jingshu; Ebert, David S.; Gaither, Kelly P.; Ertl, Thomas: Interactively Visualizing Procedurally Encoded Scalar Fields.
In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04 (to appear), pp. 35-44 (2004).
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Klein, Thomas; Ertl, Thomas: Illustrating Magnetic Field Lines using a Discrete Particle Model.
In: Workshop on Vision, Modelling, and Visualization VMV '04, pp. 387-394 (2004).
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Klein, Thomas; Stegmaier, Simon; Ertl, Thomas: Hardware-accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids.
In: Proceedings of Pacific Graphics '04, pp. 186-195 (2004).
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Kohlberger, Timo; Schnörr, Christoph; Bruhn, Andrés; Weickert, Joachim: Parallel variational motion estimation by domain decomposition and cluster computing.
In: Proceedings of European Conference on Computer Vision (ECCV 2004). Lecture Notes in Computer Science 3024, pp. 205-216 (2004).
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Laramee, Robert S.; Weiskopf, Daniel; Schneider, Jürgen; Hauser, Helwig: Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques.
In: IEEE Visualization 2004 Proceedings, pp. 51-58 (2004).
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Weiskopf, Daniel: On the Role of Color in the Perception of Motion in Animated Visualizations.
In: Proceedings of IEEE Visualization '04, pp. 305-312 (2004).
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Papenberg, Nils; Bruhn, Andrés; Brox, Thomas; Weickert, Joachim: Numerical justification for multiresolution optical flow computation.
In: Proceedings of International Workshop on Computer Vision and Image Analysis (IWCVIA 2003) 26, pp. 7-12 (2004).
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Reina, Guido; Ertl, Thomas: Volume Visualization and Visual Queries for Large High-Dimensional Datasets.
In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04, pp. 255-260 (2004).
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Rose, Dirc; Bidmon, Katrin; Ertl, Thomas: Intuitive and Interactive Modification of Large Finite Element Models.
In: Proceedings of IEEE Visualization '04, pp. 361-368 (2004).
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Rotard, Martin; Finsterle, L.: Erstellung lernplattformunabhängiger Lehrmodule.
In: Information Technology Online, pp. 161-186 (2004).
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Rotard, Martin; Otte, Kerstin; Ertl, Thomas: Exploring Scalable Vector Graphics for Visually Impaired Users.
In: Proceedings of the 9th International Conference on Computers Helping People with Special Needs, pp. 725-730 (2004).
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Rotard, Martin; Schweikhardt, Waltraud; Ertl, Thomas: Aufbereitung von Lehrmaterialien für sensorisch behinderte Menschen.
In: Information Technology Online, pp. 235-246 (2004).
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Rotard, Martin; Ertl, Thomas: Tactile Access to Scalable Vector Graphics for People with Visual Impairment.
In: Proceedings of the SVG Open 2004 (2004).
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Rotard, Martin; Weiskopf, Daniel; Ertl, Thomas: An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics.
In: Proceedings of the Technology Enhanced Learning Conference (2004).
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Rotard, Martin; Weiskopf, Daniel; Ertl, Thomas: Curriculum for a Course on Scientific Visualization.
In: Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education (2004).
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Röttger, Stefan; Guthe, Stefan; Schieber, Andreas; Ertl, Thomas: Convexification of Unstructured Grids.
In: Workshop on Vision, Modelling, and Visualization VMV '04, pp. 283-292 (2004).
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Schlegel, Thomas; Burst, Alexander; Ertl, Thomas: A Flow Centric Interaction Model for Requirements Specification and User Interface Generation.
In: Proceedings of the 7th International Conference on Work with Computing Systems, WWCS 2004 (2004).
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Stegmaier, Simon; Ertl, Thomas: A Graphics Hardware-based Vortex Detection and Visualization System.
In: Proceedings of IEEE Visualization '04, pp. 195-202 (2004).
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Stegmaier, Simon; Ertl, Thomas: On a Graphics Hardware-based Vortex Detection and Visualization System.
In: Proceedings of 11th International Symposium on Flow Visualization (ISFV) '04 (2004).
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Strengert, Magnus; Magallón, Marcello; Weiskopf, Daniel; Guthe, Stefan; Ertl, Thomas: Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters.
In: Eurographics Symposium on Parallel Graphics and Visualization (EGPGV'04), pp. 41-48 (2004).
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Weiler, Manfred; Mallón, Paula N.; Kraus, Martin; Ertl, Thomas: Texture-Encoded Tetrahedral Strips.
In: Proceedings Symposium on Volume Visualization 2004, pp. 71-78 (2004).
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Weiskopf, Daniel; Ertl, Thomas: A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces.
In: Proceedings of Graphics Interface 2004, pp. 263-270 (2004).
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Weiskopf, Daniel; Ertl, Thomas: GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields.
In: Proceedings of WSCG 2004 Short Papers, pp. 259-266 (2004).
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Weiskopf, Daniel; Weiler, Manfred; Ertl, Thomas: Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering.
In: Proceedings of Computer Graphics International (CGI) 2004, pp. 604-607 (2004).
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Rotard, Martin: XML-basierte Graphikstandards für interaktive Systeme: Erleichterter Zugang zu graphischer Information.
In: Virtuelle und Erweiterte Realitaet, pp. 373-384 (2004).
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