Informationen für
Logo VISUS

Publikationen

1996

Ertl, Thomas: Computer Graphics - Principles and Practice.
In: Data Acquisition and Analysis for Multimedia GIS, S. 411-421 (1996).
Grosso, R.; Ertl, Thomas; Aschoff, J.: Efficient Data Structures for Volume Rendering of Wavelet-Compressed Data.
In: WSCG '96 - The Fourth International Conference in Central Europe on Computer Graphics and Visualization, S. 103-112 (1996).
Grosso, R.; Schulz, Martin; Kraheberger, J.; Ertl, Thomas: Flow Visualization for Multiblock Multigrid Simulations.
In: Proc. 7th Eurographics Workshop on Visualization in Scientific Computing, S. 143-152 (1996).
Grosso, R.; Wechsler, K.; Ertl, Thomas; Schäfer, M.: Computational Steering and Visualization for Multiblock Multigrid Flow Simulations.
In: High-Performance Computing and Networking, S. 927-928 (1996).
Intuitive and Interactive Manipulation of 3D Datasets by Integrating Texture Mapping Based Volume Rendering into the OpenInventor Class Hierarchy
Hastreiter, Peter; Çakmak, H. K.; Ertl, Thomas: Intuitive and Interactive Manipulation of 3D Datasets by Integrating Texture Mapping Based Volume Rendering into the OpenInventor Class Hierarchy.
In: Bildverarbeitung für die Medizin - Algorithmen, Systeme, Anwendungen, S. 149-154 (1996).
Semi-Automatic Registration of 3D Multi-Modality Brain Images based on an Information Theoretic Approach
Hastreiter, Peter; Hopfer, W.; Ertl, Thomas: Semi-Automatic Registration of 3D Multi-Modality Brain Images based on an Information Theoretic Approach.
In: Digitale Bildverarbeitung in der Medizin, S. 132-137 (1996).
Heidemann, Gunther; Ritter, Helge: A Neural 3-D Object Recognition Architecture Using Optimized Gabor Filters.
In: Proc. 13th Int l Conf. on Pattern Recognition ICPR 96, S. 70-74 (1996).
Heidemann, Gunther; Ritter, Helge: A Neural Recognition Architecture for Composed Objects.
In: Proc. 18. DAGM-Symp., S. 475-482 (1996).
Heidemann, Gunther; Kummert, F.; Ritter, Helge; Sagerer, Gerhard: A Hybrid Object Recognition Architecture.
In: Proc. Int l Conf. on Artificial Neural Networks ICANN 96, S. 305-310 (1996).
Heidemann, Gunther; Nattkemper, T. W.; Menkhaus, G.; Ritter, Helge: Blicksteuerung durch präattentive Fokussierungspunkte.
In: Proc. in Artificial Intelligence, S. 109-116 (1996).
Advanced Visualization of Crashworthiness Simulations using Virtual Reality Techniques
Kuschfeldt, Sven; Schulz, Martin; Reuding, Thomas; Holzner, Michael; Ertl, Thomas: Advanced Visualization of Crashworthiness Simulations using Virtual Reality Techniques.
In: Proceedings of the Conference on High Performance Computing in Automotive Design, Engineering, and Manufacturing (1996).
Lürig, C.; Ertl, Thomas: Adaptive Iso-Surface Generation.
In: 3D Image Analysis and Synthesis '96, S. 183-190 (1996).
Westermann, R.; Ertl, Thomas: Distributed Volume Visualization: A Step Towards Integrated Data Analysis and Synthesis.
In: First Eurographics Workshop on Parallel Graphics and Visualisation, S. 145-161 (1996).

Hinweis

Die Volltext-Dokumente, die auf unserer Publikationsliste heruntergeladen werden können, sind von den Autoren ausschließlich zur nicht-kommerziellen Nutzung zur Verfügung gestellt, um eine zeitnahe Verwendung in Forschung und Lehre zu ermöglichen. Alle Rechte an den Arbeiten bleiben durch deren elektronische Veröffentlichung unberührt.