2003: Institut für Visualisierung und Interaktive Systeme
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Publikationen

2003

Ertl, Thomas; Girod, B.; Greiner, G.; Niemann, J.; Seidel, Hans-Peter; Steinbach, Olaf: Vision, Modeling, and Visualization 2003. In: (2003).
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Heidemann, Gunther; Ritter, Helge: Learning to Recognise Objects and Situations to Control a Robot End-Effector. In: KI Künstliche Intelligenz special issue on Vision Learning Robotics (2003), S. 24-29.
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Ertl, Thomas: Proceedings of the Vision, Modeling, and Visualization Conference 2003 (VMV 2003), München, Germany. In: Aka GmbH 2003 (2003).
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Weiler, Manfred; Kraus, Martin; Merz, Markus; Ertl, Thomas: Hardware-Based View-Independent Cell Projection. In: IEEE Transactions on Visualization and Computer Graphics (2003), S. 163-175.
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Weiskopf, Daniel; Engel, Klaus; Ertl, Thomas: Interactive Clipping Techniques for Texture-Based Volume Visualization and Volume Shading. In: IEEE Transactions on Visualization and Computer Graphics: Nr. 3 (2003), S. 298-312.
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Weiskopf, Daniel; Ertl, Thomas: Real-Time Depth-Cueing Beyond Fogging. In: Journal of Graphics Tools: Nr. 4 (2003), S. 83-90.
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Bungartz, Hans-Joachim; Ertl, Thomas; Rucker, W.: Von Bäumen, Feldern und Strömen. In: Simulation und Visualisierung. Universität Stuttgart, 2003.
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Heidemann, Gunther; Ritter, Helge: Making Robots Learn to See. In: R., Kühn, et al.: Perspectives on Adaptivity and Learning. Springer, 2003.
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A Volume Rendering Extension for the OpenSG Scene Graph API
Klein, Thomas; Weiler, Manfred; Ertl, Thomas: A Volume Rendering Extension for the OpenSG Scene Graph API. In: Poster Compendium of IEEE Visualization '03. 2003.
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Ertl, Thomas: Moderne Computergraphik - Informatik im Zeitraffer. In: Die Geschichte der Stuttgarter Informatik. infos, 2003.
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Heidemann, Gunther: Semi-Automatic Acquisition of Visual Knowledge. In: Einsatz von Fuzzy Sets Neuronalen Netzen und Künstlicher Intelligenz in industrieller Produktion und Umweltforschung. VDI-Verlag, 2003.
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Bax, Ingo; Bekel, Holger; Heidemann, Gunther: Recognition of Gestural Object Reference with Auditory Feedback. In: Proc. Int l Conf. Neural Networks ICANN 03, S. 425-432, 2003.
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OpenManip: An Extensible Cross-Scene-Graph Framework for Direct Object Manipulation
Braitmaier, Michael; Weiler, Manfred; Ertl, Thomas: OpenManip: An Extensible Cross-Scene-Graph Framework for Direct Object Manipulation. In: Proceedings of OpenSG Symposium '03, S. 65-72, 2003.
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Bruhn, Andrés; Weickert, Joachim; Feddern, Christian; Kohlberger, Timo; Schnörr, Christoph: Real-time optic flow computation with variational methods. In: Proceedings of International Conference on Computer Analysis of Images and Patterns (CAIP 2003). Lecture Notes in Computer Science, S. 222-229, 2003.
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Interactive Cutaway Illustrations
Diepstraten, Joachim; Weiskopf, Daniel; Ertl, Thomas: Interactive Cutaway Illustrations. In: Proceedings of Eurographics Conference '03 (to appear in Computer Graphics Forum), 2003.
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An experimental intelligent tutorial system viewed as a hyper-document
Hanakata, Kenji; Lorch, G.: An experimental intelligent tutorial system viewed as a hyper-document. In: , S. 526-531, 2003.
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Heidemann, Gunther; Rae, Robert; Bekel, Holger; Bax, Ingo; Ritter, Helge: Integrating Context-Free and Context-Dependent Attentional Mechanisms for Gestural Object Reference. In: Proc. IEEE Int l Conf. Cognitive Vision Systems, S. 22-33, 2003.
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Heidemann, Gunther; Saalbach, Axel; Ritter, Helge: Semi-automatic acquisition and labeling of image data using SOMs. In: Proc. ESANN 03, S. 503-508, 2003.
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Hierarchical Splatting of Scattered Data
Hopf, Matthias; Ertl, Thomas: Hierarchical Splatting of Scattered Data. In: Proceedings of IEEE Visualization '03, 2003.
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Messung von wahrgenommenen Farben in realen Szenen und Vorausberechnung von Objektfarben in verschiedenfarbigen Umgebungen
Hub, Andreas; Teufel, H.: Messung von wahrgenommenen Farben in realen Szenen und Vorausberechnung von Objektfarben in verschiedenfarbigen Umgebungen. In: Virtuelle Instrumente in der Praxis VIP '03, S. 11-14, 2003.
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Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
Klein, Thomas; Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: Simulation, Modelling and Rendering of Incompressible Fluids in Real Time. In: Workshop on Vision, Modelling, and Visualization VMV '03, S. 365-373, 2003.
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Kohlberger, Timo; Schnörr, Christoph; Weickert, Joachim; Bruhn, Andrés: Domain decomposition for parallel veriational optic flow computation. In: Proceedings of German Pattern Recognition Symposium (DAGM 2003). Lecture Notes in Computer Science, S. 196-202, 2003.
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ASPIC - Application Service Providing für integrierte technisch-wissenschaftliche Simulationen und deren Visualisierung auf Hochleistungs-PC-Clustern
Niedworok, S.; Ertl, Thomas: ASPIC - Application Service Providing für integrierte technisch-wissenschaftliche Simulationen und deren Visualisierung auf Hochleistungs-PC-Clustern. In: Tagungsband SimVis '03, Magdeburg, 2003.
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Guided Navigation in Task-Oriented 3D Graph Visualizations
Reina, Guido; Lange-Last, S.; Engel, Klaus; Ertl, Thomas: Guided Navigation in Task-Oriented 3D Graph Visualizations. In: Theory and Practice of Computer Graphics '03, S. 26-33, 2003.
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Interactive Visualization of Large Finite Element Models
Rose, Dirc; Ertl, Thomas: Interactive Visualization of Large Finite Element Models. In: Workshop on Vision, Modelling, and Visualization VMV '03, S. 585-592, 2003.
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Non-invasive Adaptation of Black-box User Interfaces
Rose, Dirc; Stegmaier, Simon; Reina, Guido; Weiskopf, Daniel; Ertl, Thomas: Non-invasive Adaptation of Black-box User Interfaces. In: Proceedings of Fourth Australasian User Interface Conference AUIC 2003, S. 19-24, 2003.
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Access to Mathematical Expressions in MathML for the Blind
Rotard, Martin; Berghammer, Andrea; Schweikhardt, Waltraud; Ertl, Thomas: Access to Mathematical Expressions in MathML for the Blind. In: Universal Access in HCI, S. 1325-1329, 2003.
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Creating and Publishing Courseware Independent of the Authoring System
Rotard, Martin; Finsterle, L.: Creating and Publishing Courseware Independent of the Authoring System. In: Proceedings of the Technology Enhanced Learning Conference, S. 251-254, 2003.
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Cell Projection of Convex Polyhedra
Röttger, Stefan; Ertl, Thomas: Cell Projection of Convex Polyhedra. In: Proc. Volume Graphics '03, S. 103-107, 2003.
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Fast Volumetric Display of Natural Gaseous Phenomena
Röttger, Stefan; Ertl, Thomas: Fast Volumetric Display of Natural Gaseous Phenomena. In: Proc. CGI '03, S. 74-81, 2003.
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Smart Hardware-Accelerated Volume Rendering
Röttger, Stefan; Guthe, Stefan; Weiskopf, Daniel; Ertl, Thomas; Straßer, Wolfgang: Smart Hardware-Accelerated Volume Rendering. In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '03, S. 231-238, 2003.
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Schulze, J. P.; Kraus, Martin; Lang, U.; Ertl, Thomas: Integrating Pre-Integration into the Shear-Warp Algorithm. In: Proceedings of Third International Workshop on Volume Graphics, S. 109-118, 2003.
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Slogsnat, David; Fischer, Markus; Bruhn, Andrés; Weickert, Joachim; Brüning, Ulrich: Low level parallelization of nonlinear diffusion filtering algorithms for cluster computing environments. In: Proceedings of European Conference on Parallel and Distributed Computing (Euro-Par 2003). Lecture Notes in Computer Science, S. 481-490, 2003.
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Widening the Remote Visualization Bottleneck
Stegmaier, Simon; Diepstraten, Joachim; Weiler, Manfred; Ertl, Thomas: Widening the Remote Visualization Bottleneck. In: Proceedings of ISPA '03, 2003.
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Resampling of Large Datasets for Industrial Flow Visualization
Stegmaier, Simon; Schulz, Martin; Ertl, Thomas: Resampling of Large Datasets for Industrial Flow Visualization. In: Workshop on Vision, Modeling, and Visualization VMV '03, S. 375-382, 2003.
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A Machine Learning Approach to Pronoun Resolution in Spoken Dialogue
Strube, Michael; Müller, Christoph: A Machine Learning Approach to Pronoun Resolution in Spoken Dialogue. In: ACL 2003, S. 168-175, 2003.
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Hardware-Based Ray Casting for Tetrahedral Meshes
Weiler, Manfred; Kraus, Martin; Merz, Markus; Ertl, Thomas: Hardware-Based Ray Casting for Tetrahedral Meshes. In: Proceedings of IEEE Visualization '03, S. 333-340, 2003.
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A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
Weiskopf, Daniel; Erlebacher, Gordon; Ertl, Thomas: A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields. In: Proceedings of IEEE Visualization '03, S. 107-114, 2003.
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Shadow Mapping Based on Dual Depth Layers
Weiskopf, Daniel; Ertl, Thomas: Shadow Mapping Based on Dual Depth Layers. In: Proceedings of Eurographics '03 Short Papers, S. 53-60, 2003.
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Automated Format Transformation for Courseware
Finsterle, L.; Rotard, Martin: Automated Format Transformation for Courseware. 2003.
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Gesamtanzahl: 40

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