2004: Institut für Visualisierung und Interaktive Systeme
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2004

Bruhn, Andrés; Jakob, Tobias; Fischer, Markus; Kohlberger, Timo; Weickert, Joachim; Brüning, Ulrich; Schnörr, Christoph: High performance cluster computing with 3-D nonlinear diffusion filters. In: Real-Time Imaging: Nr. 1 (2004), S. 41-51.
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Heidemann, Gunther: Combining spatial and colour information for content based image retrieval. In: Computer Vision and Image Understanding Special Issue on Colour for Image Indexing and Retrieval (2004), S. 234-270.
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Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow
Weiskopf, Daniel: Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow. In: Computer Graphics Forum (Eurographics 2004): Nr. 3 (2004), S. 479-488.
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Ertl, Thomas; Keim, Daniel: Wissenschaftliche Visualisierung - Ausgewählte Forschungsprojekte. In: Information Technology: Nr. 3 (2004), S. 148-153.
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Heidemann, Gunther: Focus-of-Attention from Local Color Symmetries. In: IEEE Trans. on Pattern Analysis and Machine Intelligence (2004), S. 817-830.
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Heidemann, Gunther; Rae, Robert; Bekel, Holger; Bax, Ingo; Ritter, Helge: Integrating context-free and context-dependent attentional mechanisms for gestural object reference. In: Machine Vision and Applications (2004), S. 64-73.
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Hierarchical Splatting of Scattered 4D Data
Hopf, Matthias; Luttenberger, Michael; Ertl, Thomas: Hierarchical Splatting of Scattered 4D Data. In: Computer Graphics and Applications: Nr. 4 (2004), S. 64-72.
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Design and development of an indoor navigation and object identification system for the blind
Hub, Andreas; Diepstraten, Joachim; Ertl, Thomas: Design and development of an indoor navigation and object identification system for the blind. In: SIGACCESS Access. Comput.: Nr. 77 (2004), S. 147-152.
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Wissenschaftliche Visualisierung
Keim, Daniel; Ertl, Thomas: Wissenschaftliche Visualisierung. In: it - Information Technology : Nr. 3 (2004), S. 109-110.
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Laramee, Robert S.; Hauser, Helwig; Doleisch, Helmut; Vrolijk, Benjamin; Post, Frits H.; Weiskopf, Daniel: The State of the Art in Flow Visualization: Dense and Texture-Based Techniques. In: Computer Graphics Forum: Nr. 2 (2004), S. 143-161.
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Weickert, Joachim; Bruhn, Andrés; Papenberg, Nils; Brox, Thomas: Variational optic llow computation : From continuous models to algorithms. In: Proceedings of International Workshop on Computer Vision and Image Analysis (IWCVIA 2003) (2004), S. 1-6.
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Weiler, Manfred; Klein, Thomas; Ertl, Thomas: Direct volume rendering in OpenSG. In: Computers and Graphics: Nr. 1 (2004), S. 93-98.
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GPU-Based Nonlinear Ray Tracing
Weiskopf, Daniel; Schafhitzel, Tobias; Ertl, Thomas: GPU-Based Nonlinear Ray Tracing. In: Computer Graphics Forum: Nr. 3 (2004), S. 625-633.
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Weiskopf, Daniel; Scheuermann, Gerik: Textur- und topologiebasierte Vektorfeldvisualisierung. In: it - Information Technology: Nr. 3 (2004), S. 111-116.
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Ruder, Hanns; Weiskopf, Daniel: Simulation und Visualisierung relativistischer Effekte oder eine wundersame Reise des Ernst Abbe mit der U.S.S. Enterprise. In: Schriftenreihe Ernst-Abbe-Kolloqium Jena, Heft 23. Druckhaus Mayer, Jena, Erlangen, 2004.
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Vector wavelet thresholding for vector field denoising
Westenberg, Michel A.; Ertl, Thomas: Vector wavelet thresholding for vector field denoising. In: IEEE Visualization 2004 Posters Compendium. 2004.
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Bekel, Holger; Bax, Ingo; Heidemann, Gunther; Ritter, Helge: Adaptive Computer Vision: Online Learning for Object Recognition. In: Proc. DAGM 2004, S. 447-454, 2004.
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Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models
Bidmon, Katrin; Rose, Dirc; Ertl, Thomas: Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models. In: Proceedings 13th International Meshing Roundtable, S. 59-69, 2004.
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Real-Time Rendering of Seasonal Influenced Trees
Braitmaier, Michael; Diepstraten, Joachim; Ertl, Thomas: Real-Time Rendering of Seasonal Influenced Trees. In: Proceedings of Theory and Practice of Computer Graphics 2004 (to appear), S. 152-159, 2004.
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Real-Time Rendering of Seasonal Infuenced Trees
Braitmaier, Michael; Diepstraten, Joachim; Ertl, Thomas: Real-Time Rendering of Seasonal Infuenced Trees. In: TPCG 2004, S. 152-159, 2004.
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Brox, Thomas; Bruhn, Andrés; Papenberg, Nils; Weickert, Joachim: High accuracy optical flow estimation based on a theory for warping. Awarded the ECCV 2004 Longuet-Higgins-Prize (Best Paper Award). In: Proceedings of European Conference on Computer Vision (ECCV 2004). Lecture Notes in Computer Science, S. 25-36, 2004.
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Burger, C.; Rotard, Martin; Wacker, A.: Zukünftige Trends online-gestützten Lehrens und Lernens in informationstechnischen Berufen. In: Information Technology Online, S. 247-254, 2004.
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Remote Line Rendering for Mobile Devices
Diepstraten, Joachim; Görke, Martin; Ertl, Thomas: Remote Line Rendering for Mobile Devices. In: Proceedings of IEEE Computer Graphics International (CGI)'04, S. 454-461, 2004.
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Diepstraten, Joachim; Eissele, Mike: In-Depth Performance Analyses of DirectX9 Shading Hardware concerning Pixel Shader and Texture Performance. In: Shader X3, S. 523-544, 2004.
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Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading
Diepstraten, Joachim; Ertl, Thomas: Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading. In: Proceedings of GI Workshop Methoden und Werkzeuge zukuenftiger Computerspiele '04, S. 144-148, 2004.
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Vragments - Relocatability as an Extension to Programmable Rasterization Hardware
Diepstraten, Joachim; Weiskopf, Daniel; Kraus, Martin; Ertl, Thomas: Vragments - Relocatability as an Extension to Programmable Rasterization Hardware. In: Proceedings of WSCG 2004 Short Papers, 2004.
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Orientation as an additional User Interface in Mixed-Reality Environments
Eissele, Mike; Stegmaier, Simon; Weiskopf, Daniel; Ertl, Thomas: Orientation as an additional User Interface in Mixed-Reality Environments. In: 1. Workshop Erweiterte und Virtuelle Reality, S. 79-90, 2004.
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Frame-to-Frame Coherent Halftoning in Image Space
Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: Frame-to-Frame Coherent Halftoning in Image Space. In: Proceedings of Theory and Practice of Computer Graphics 2004, S. 188-195, 2004.
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The G² -Buffer Framework
Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: The G² -Buffer Framework. In: Tagungsband SimVis '04, Magdeburg, S. 287-298, 2004.
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Ertl, Thomas: GPU-based Visualization: New Approaches and Advanced Algorithms. In: VMV 2004, S. 361, 2004.
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Heidemann, Gunther; Bax, Ingo; Bekel, Holger; Bauckhage, Christian; Wachsmuth, Sven; Fink, G. A.; Pinz, A.; Ritter, Helge; Sagerer, Gerhard: Multimodal interaction in an augmented reality scenario. In: Proc. Int l Conf. Multimodal Interfaces ICMI 04, S. 53-60, 2004.
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Heidemann, Gunther; Bekel, Holger; Bax, Ingo; Saalbach, Axel: Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets. In: Proc. Int l Conf. on Pattern Recognition ICPR 04, S. 487-490, 2004.
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Heidemann, Gunther; Bekel, Holger; Bax, Ingo; Ritter, Helge: Interactive Online Learning. In: Proc. PRIA 2004, S. 44-48, 2004.
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Heidemann, Gunther; Schöpfer, Matthias: Dynamic Tactile Sensing for Object Identification. In: Proc. IEEE Int l Conf. Robotics and Automation ICRA 04, S. 813-818, 2004.
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Interactively Visualizing Procedurally Encoded Scalar Fields
Jang, Yun; Weiler, Manfred; Hopf, Matthias; Huang, Jingshu; Ebert, David S.; Gaither, Kelly P.; Ertl, Thomas: Interactively Visualizing Procedurally Encoded Scalar Fields. In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04 (to appear), S. 35-44, 2004.
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Illustrating Magnetic Field Lines using a Discrete Particle Model
Klein, Thomas; Ertl, Thomas: Illustrating Magnetic Field Lines using a Discrete Particle Model. In: Workshop on Vision, Modelling, and Visualization VMV '04, S. 387-394, 2004.
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Hardware-accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids
Klein, Thomas; Stegmaier, Simon; Ertl, Thomas: Hardware-accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids. In: Proceedings of Pacific Graphics '04, S. 186-195, 2004.
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Kohlberger, Timo; Schnörr, Christoph; Bruhn, Andrés; Weickert, Joachim: Parallel variational motion estimation by domain decomposition and cluster computing. In: Proceedings of European Conference on Computer Vision (ECCV 2004). Lecture Notes in Computer Science, S. 205-216, 2004.
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Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
Laramee, Robert S.; Weiskopf, Daniel; Schneider, Jürgen; Hauser, Helwig: Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques. In: IEEE Visualization 2004 Proceedings, S. 51-58, 2004.
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Weiskopf, Daniel: On the Role of Color in the Perception of Motion in Animated Visualizations. In: Proceedings of IEEE Visualization '04, S. 305-312, 2004.
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Papenberg, Nils; Bruhn, Andrés; Brox, Thomas; Weickert, Joachim: Numerical justification for multiresolution optical flow computation. In: Proceedings of International Workshop on Computer Vision and Image Analysis (IWCVIA 2003), S. 7-12, 2004.
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Volume Visualization and Visual Queries for Large High-Dimensional Datasets
Reina, Guido; Ertl, Thomas: Volume Visualization and Visual Queries for Large High-Dimensional Datasets. In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04, S. 255-260, 2004.
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Intuitive and Interactive Modification of Large Finite Element Models
Rose, Dirc; Bidmon, Katrin; Ertl, Thomas: Intuitive and Interactive Modification of Large Finite Element Models. In: Proceedings of IEEE Visualization '04, S. 361-368, 2004.
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Rotard, Martin; Finsterle, L.: Erstellung lernplattformunabhängiger Lehrmodule. In: Information Technology Online, S. 161-186, 2004.
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Exploring Scalable Vector Graphics for Visually Impaired Users
Rotard, Martin; Otte, Kerstin; Ertl, Thomas: Exploring Scalable Vector Graphics for Visually Impaired Users. In: Proceedings of the 9th International Conference on Computers Helping People with Special Needs, S. 725-730, 2004.
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Rotard, Martin; Schweikhardt, Waltraud; Ertl, Thomas: Aufbereitung von Lehrmaterialien für sensorisch behinderte Menschen. In: Information Technology Online, S. 235-246, 2004.
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Tactile Access to Scalable Vector Graphics for People with Visual Impairment
Rotard, Martin; Ertl, Thomas: Tactile Access to Scalable Vector Graphics for People with Visual Impairment. In: Proceedings of the SVG Open 2004, 2004.
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An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics
Rotard, Martin; Weiskopf, Daniel; Ertl, Thomas: An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics. In: Proceedings of the Technology Enhanced Learning Conference, 2004.
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Curriculum for a Course on Scientific Visualization
Rotard, Martin; Weiskopf, Daniel; Ertl, Thomas: Curriculum for a Course on Scientific Visualization. In: Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education, 2004.
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Convexification of Unstructured Grids
Röttger, Stefan; Guthe, Stefan; Schieber, Andreas; Ertl, Thomas: Convexification of Unstructured Grids. In: Workshop on Vision, Modelling, and Visualization VMV '04, S. 283-292, 2004.
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A Flow Centric Interaction Model for Requirements Specification and User Interface Generation
Schlegel, Thomas; Burst, Alexander; Ertl, Thomas: A Flow Centric Interaction Model for Requirements Specification and User Interface Generation. In: Proceedings of the 7th International Conference on Work with Computing Systems, WWCS 2004, 2004.
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A Graphics Hardware-based Vortex Detection and Visualization System
Stegmaier, Simon; Ertl, Thomas: A Graphics Hardware-based Vortex Detection and Visualization System. In: Proceedings of IEEE Visualization '04, S. 195-202, 2004.
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On a Graphics Hardware-based Vortex Detection and Visualization System
Stegmaier, Simon; Ertl, Thomas: On a Graphics Hardware-based Vortex Detection and Visualization System. In: Proceedings of 11th International Symposium on Flow Visualization (ISFV) '04, 2004.
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Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
Strengert, Magnus; Magallón, Marcello; Weiskopf, Daniel; Guthe, Stefan; Ertl, Thomas: Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters. In: Eurographics Symposium on Parallel Graphics and Visualization (EGPGV'04), S. 41-48, 2004.
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Texture-Encoded Tetrahedral Strips
Weiler, Manfred; Mallón, Paula N.; Kraus, Martin; Ertl, Thomas: Texture-Encoded Tetrahedral Strips. In: Proceedings Symposium on Volume Visualization 2004, S. 71-78, 2004.
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A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
Weiskopf, Daniel; Ertl, Thomas: A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces. In: Proceedings of Graphics Interface 2004, S. 263-270, 2004.
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GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields
Weiskopf, Daniel; Ertl, Thomas: GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields. In: Proceedings of WSCG 2004 Short Papers, S. 259-266, 2004.
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Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering
Weiskopf, Daniel; Weiler, Manfred; Ertl, Thomas: Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering. In: Proceedings of Computer Graphics International (CGI) 2004, S. 604-607, 2004.
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XML-basierte Graphikstandards für interaktive Systeme: Erleichterter Zugang zu graphischer Information
Rotard, Martin: XML-basierte Graphikstandards für interaktive Systeme: Erleichterter Zugang zu graphischer Information. In: Virtuelle und Erweiterte Realitaet, S. 373-384, 2004.
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Silver, D.; Ertl, Thomas; Silva, C.: Proceedings of the IEEE/SIGGRAPH Symposium on Volume Visualization 2004. IEEE Computer Society Press, 2004.
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Gesamtanzahl: 60

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