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Artikel

2004

Bruhn, Andrés; Jakob, Tobias; Fischer, Markus; Kohlberger, Timo; Weickert, Joachim; Brüning, Ulrich; Schnörr, Christoph: High performance cluster computing with 3-D nonlinear diffusion filters.
Real-Time Imaging 10 (1), S. 41-51 (2004).
Heidemann, Gunther: Combining spatial and colour information for content based image retrieval.
Computer Vision and Image Understanding Special Issue on Colour for Image Indexing and Retrieval 94, S. 234-270 (2004).
Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow
Weiskopf, Daniel: Dye Advection Without the Blur: A Level-Set Approach for Texture-Based Visualization of Unsteady Flow.
Computer Graphics Forum (Eurographics 2004) 23 (3), S. 479-488 (2004).
Ertl, Thomas; Keim, Daniel: Wissenschaftliche Visualisierung - Ausgewählte Forschungsprojekte.
Information Technology 46 (3), S. 148-153 (2004).
Heidemann, Gunther: Focus-of-Attention from Local Color Symmetries.
IEEE Trans. on Pattern Analysis and Machine Intelligence 26, S. 817-830 (2004).
Heidemann, Gunther; Rae, Robert; Bekel, Holger; Bax, Ingo; Ritter, Helge: Integrating context-free and context-dependent attentional mechanisms for gestural object reference.
Machine Vision and Applications 16, S. 64-73 (2004).
Hierarchical Splatting of Scattered 4D Data
Hopf, Matthias; Luttenberger, Michael; Ertl, Thomas: Hierarchical Splatting of Scattered 4D Data.
Computer Graphics and Applications 24 (4), S. 64-72 (2004).
Design and development of an indoor navigation and object identification system for the blind
Hub, Andreas; Diepstraten, Joachim; Ertl, Thomas: Design and development of an indoor navigation and object identification system for the blind.
SIGACCESS Access. Comput. (77), S. 147-152 (2004).
Wissenschaftliche Visualisierung
Keim, Daniel; Ertl, Thomas: Wissenschaftliche Visualisierung.
it - Information Technology 46 (3), S. 109-110 (2004).
Laramee, Robert S.; Hauser, Helwig; Doleisch, Helmut; Vrolijk, Benjamin; Post, Frits H.; Weiskopf, Daniel: The State of the Art in Flow Visualization: Dense and Texture-Based Techniques.
Computer Graphics Forum 23 (2), S. 143-161 (2004).
Weickert, Joachim; Bruhn, Andrés; Papenberg, Nils; Brox, Thomas: Variational optic llow computation : From continuous models to algorithms.
Proceedings of International Workshop on Computer Vision and Image Analysis (IWCVIA 2003) 26, S. 1-6 (2004).
Weiler, Manfred; Klein, Thomas; Ertl, Thomas: Direct volume rendering in OpenSG.
Computers and Graphics 28 (1), S. 93-98 (2004).
GPU-Based Nonlinear Ray Tracing
Weiskopf, Daniel; Schafhitzel, Tobias; Ertl, Thomas: GPU-Based Nonlinear Ray Tracing.
Computer Graphics Forum 23 (3), S. 625-633 (2004).
Weiskopf, Daniel; Scheuermann, Gerik: Textur- und topologiebasierte Vektorfeldvisualisierung.
it - Information Technology 46 (3), S. 111-116 (2004).

Kapitel eines Buches

2004

Ruder, Hanns; Weiskopf, Daniel: Simulation und Visualisierung relativistischer Effekte oder eine wundersame Reise des Ernst Abbe mit der U.S.S. Enterprise.
In: Schriftenreihe Ernst-Abbe-Kolloqium Jena, Heft 23. Druckhaus Mayer, Jena, Erlangen (2004).
Vector wavelet thresholding for vector field denoising
Westenberg, Michel A.; Ertl, Thomas: Vector wavelet thresholding for vector field denoising.
In: IEEE Visualization 2004 Posters Compendium. (2004).

Paper

2004

Bekel, Holger; Bax, Ingo; Heidemann, Gunther; Ritter, Helge: Adaptive Computer Vision: Online Learning for Object Recognition.
In: Proc. DAGM 2004, S. 447-454 (2004).
Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models
Bidmon, Katrin; Rose, Dirc; Ertl, Thomas: Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models.
In: Proceedings 13th International Meshing Roundtable, S. 59-69 (2004).
Real-Time Rendering of Seasonal Influenced Trees
Braitmaier, Michael; Diepstraten, Joachim; Ertl, Thomas: Real-Time Rendering of Seasonal Influenced Trees.
In: Proceedings of Theory and Practice of Computer Graphics 2004 (to appear), S. 152-159 (2004).
Real-Time Rendering of Seasonal Infuenced Trees
Braitmaier, Michael; Diepstraten, Joachim; Ertl, Thomas: Real-Time Rendering of Seasonal Infuenced Trees.
In: TPCG 2004, S. 152-159 (2004).
Brox, Thomas; Bruhn, Andrés; Papenberg, Nils; Weickert, Joachim: High accuracy optical flow estimation based on a theory for warping. Awarded the ECCV 2004 Longuet-Higgins-Prize (Best Paper Award).
In: Proceedings of European Conference on Computer Vision (ECCV 2004). Lecture Notes in Computer Science 3024, S. 25-36 (2004).
Burger, C.; Rotard, Martin; Wacker, A.: Zukünftige Trends online-gestützten Lehrens und Lernens in informationstechnischen Berufen.
In: Information Technology Online, S. 247-254 (2004).
Remote Line Rendering for Mobile Devices
Diepstraten, Joachim; Görke, Martin; Ertl, Thomas: Remote Line Rendering for Mobile Devices.
In: Proceedings of IEEE Computer Graphics International (CGI)'04, S. 454-461 (2004).
Diepstraten, Joachim; Eissele, Mike: In-Depth Performance Analyses of DirectX9 Shading Hardware concerning Pixel Shader and Texture Performance.
In: Shader X3, S. 523-544 (2004).
Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading
Diepstraten, Joachim; Ertl, Thomas: Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading.
In: Proceedings of GI Workshop Methoden und Werkzeuge zukuenftiger Computerspiele '04, S. 144-148 (2004).
Vragments - Relocatability as an Extension to Programmable Rasterization Hardware
Diepstraten, Joachim; Weiskopf, Daniel; Kraus, Martin; Ertl, Thomas: Vragments - Relocatability as an Extension to Programmable Rasterization Hardware.
In: Proceedings of WSCG 2004 Short Papers (2004).
Orientation as an additional User Interface in Mixed-Reality Environments
Eissele, Mike; Stegmaier, Simon; Weiskopf, Daniel; Ertl, Thomas: Orientation as an additional User Interface in Mixed-Reality Environments.
In: 1. Workshop Erweiterte und Virtuelle Reality, S. 79-90 (2004).
Frame-to-Frame Coherent Halftoning in Image Space
Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: Frame-to-Frame Coherent Halftoning in Image Space.
In: Proceedings of Theory and Practice of Computer Graphics 2004, S. 188-195 (2004).
The G² -Buffer Framework
Eissele, Mike; Weiskopf, Daniel; Ertl, Thomas: The G² -Buffer Framework.
In: Tagungsband SimVis '04, Magdeburg, S. 287-298 (2004).
Ertl, Thomas: GPU-based Visualization: New Approaches and Advanced Algorithms.
In: VMV 2004, S. 361 (2004).
Heidemann, Gunther; Bax, Ingo; Bekel, Holger; Bauckhage, Christian; Wachsmuth, Sven; Fink, G. A.; Pinz, A.; Ritter, Helge; Sagerer, Gerhard: Multimodal interaction in an augmented reality scenario.
In: Proc. Int l Conf. Multimodal Interfaces ICMI 04, S. 53-60 (2004).
Heidemann, Gunther; Bekel, Holger; Bax, Ingo; Saalbach, Axel: Hand Gesture Recognition: Self-Organising Maps as a Graphical User Interface for the Partitioning of Large Training Data Sets.
In: Proc. Int l Conf. on Pattern Recognition ICPR 04 4, S. 487-490 (2004).
Heidemann, Gunther; Bekel, Holger; Bax, Ingo; Ritter, Helge: Interactive Online Learning.
In: Proc. PRIA 2004, S. 44-48 (2004).
Heidemann, Gunther; Schöpfer, Matthias: Dynamic Tactile Sensing for Object Identification.
In: Proc. IEEE Int l Conf. Robotics and Automation ICRA 04, S. 813-818 (2004).
Interactively Visualizing Procedurally Encoded Scalar Fields
Jang, Yun; Weiler, Manfred; Hopf, Matthias; Huang, Jingshu; Ebert, David S.; Gaither, Kelly P.; Ertl, Thomas: Interactively Visualizing Procedurally Encoded Scalar Fields.
In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04 (to appear), S. 35-44 (2004).
Illustrating Magnetic Field Lines using a Discrete Particle Model
Klein, Thomas; Ertl, Thomas: Illustrating Magnetic Field Lines using a Discrete Particle Model.
In: Workshop on Vision, Modelling, and Visualization VMV '04, S. 387-394 (2004).
Hardware-accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids
Klein, Thomas; Stegmaier, Simon; Ertl, Thomas: Hardware-accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids.
In: Proceedings of Pacific Graphics '04, S. 186-195 (2004).
Kohlberger, Timo; Schnörr, Christoph; Bruhn, Andrés; Weickert, Joachim: Parallel variational motion estimation by domain decomposition and cluster computing.
In: Proceedings of European Conference on Computer Vision (ECCV 2004). Lecture Notes in Computer Science 3024, S. 205-216 (2004).
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
Laramee, Robert S.; Weiskopf, Daniel; Schneider, Jürgen; Hauser, Helwig: Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques.
In: IEEE Visualization 2004 Proceedings, S. 51-58 (2004).
Weiskopf, Daniel: On the Role of Color in the Perception of Motion in Animated Visualizations.
In: Proceedings of IEEE Visualization '04, S. 305-312 (2004).
Papenberg, Nils; Bruhn, Andrés; Brox, Thomas; Weickert, Joachim: Numerical justification for multiresolution optical flow computation.
In: Proceedings of International Workshop on Computer Vision and Image Analysis (IWCVIA 2003) 26, S. 7-12 (2004).
Volume Visualization and Visual Queries for Large High-Dimensional Datasets
Reina, Guido; Ertl, Thomas: Volume Visualization and Visual Queries for Large High-Dimensional Datasets.
In: Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '04, S. 255-260 (2004).
Intuitive and Interactive Modification of Large Finite Element Models
Rose, Dirc; Bidmon, Katrin; Ertl, Thomas: Intuitive and Interactive Modification of Large Finite Element Models.
In: Proceedings of IEEE Visualization '04, S. 361-368 (2004).
Rotard, Martin; Finsterle, L.: Erstellung lernplattformunabhängiger Lehrmodule.
In: Information Technology Online, S. 161-186 (2004).
Exploring Scalable Vector Graphics for Visually Impaired Users
Rotard, Martin; Otte, Kerstin; Ertl, Thomas: Exploring Scalable Vector Graphics for Visually Impaired Users.
In: Proceedings of the 9th International Conference on Computers Helping People with Special Needs, S. 725-730 (2004).
Rotard, Martin; Schweikhardt, Waltraud; Ertl, Thomas: Aufbereitung von Lehrmaterialien für sensorisch behinderte Menschen.
In: Information Technology Online, S. 235-246 (2004).
Tactile Access to Scalable Vector Graphics for People with Visual Impairment
Rotard, Martin; Ertl, Thomas: Tactile Access to Scalable Vector Graphics for People with Visual Impairment.
In: Proceedings of the SVG Open 2004 (2004).
An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics
Rotard, Martin; Weiskopf, Daniel; Ertl, Thomas: An Introductory Course on Graphical-Interactive Systems: Combining Human-Computer Interaction and Computer Graphics.
In: Proceedings of the Technology Enhanced Learning Conference (2004).
Curriculum for a Course on Scientific Visualization
Rotard, Martin; Weiskopf, Daniel; Ertl, Thomas: Curriculum for a Course on Scientific Visualization.
In: Proceedings of the Eurographics/ACM SIGGRAPH Workshop on Computer Graphics Education (2004).
Convexification of Unstructured Grids
Röttger, Stefan; Guthe, Stefan; Schieber, Andreas; Ertl, Thomas: Convexification of Unstructured Grids.
In: Workshop on Vision, Modelling, and Visualization VMV '04, S. 283-292 (2004).
A Flow Centric Interaction Model for Requirements Specification and User Interface Generation
Schlegel, Thomas; Burst, Alexander; Ertl, Thomas: A Flow Centric Interaction Model for Requirements Specification and User Interface Generation.
In: Proceedings of the 7th International Conference on Work with Computing Systems, WWCS 2004 (2004).
A Graphics Hardware-based Vortex Detection and Visualization System
Stegmaier, Simon; Ertl, Thomas: A Graphics Hardware-based Vortex Detection and Visualization System.
In: Proceedings of IEEE Visualization '04, S. 195-202 (2004).
On a Graphics Hardware-based Vortex Detection and Visualization System
Stegmaier, Simon; Ertl, Thomas: On a Graphics Hardware-based Vortex Detection and Visualization System.
In: Proceedings of 11th International Symposium on Flow Visualization (ISFV) '04 (2004).
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
Strengert, Magnus; Magallón, Marcello; Weiskopf, Daniel; Guthe, Stefan; Ertl, Thomas: Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters.
In: Eurographics Symposium on Parallel Graphics and Visualization (EGPGV'04), S. 41-48 (2004).
Texture-Encoded Tetrahedral Strips
Weiler, Manfred; Mallón, Paula N.; Kraus, Martin; Ertl, Thomas: Texture-Encoded Tetrahedral Strips.
In: Proceedings Symposium on Volume Visualization 2004, S. 71-78 (2004).
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
Weiskopf, Daniel; Ertl, Thomas: A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces.
In: Proceedings of Graphics Interface 2004, S. 263-270 (2004).
GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields
Weiskopf, Daniel; Ertl, Thomas: GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields.
In: Proceedings of WSCG 2004 Short Papers, S. 259-266 (2004).
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering
Weiskopf, Daniel; Weiler, Manfred; Ertl, Thomas: Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering.
In: Proceedings of Computer Graphics International (CGI) 2004, S. 604-607 (2004).
XML-basierte Graphikstandards für interaktive Systeme: Erleichterter Zugang zu graphischer Information
Rotard, Martin: XML-basierte Graphikstandards für interaktive Systeme: Erleichterter Zugang zu graphischer Information.
In: Virtuelle und Erweiterte Realitaet, S. 373-384 (2004).

2004

Silver, D.; Ertl, Thomas; Silva, C.: Proceedings of the IEEE/SIGGRAPH Symposium on Volume Visualization 2004.
IEEE Computer Society Press (2004)

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