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Markus Üffinger,Thomas Klein, Magnus Strengert, and Thomas Ertl.
GPU-based Streamlines for Surface-Guided 3D Flow Visualization,
Proceedings of the Workshop on Vision, Modelling, and Visualization 2008
(VMV '08),
pp. 91-100, 2008.
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Magnus Strengert, Thomas Klein, and Thomas Ertl.
A Hardware-Aware Debugger for the OpenGL Shading Language,
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics
Hardware '07,
pp. 81-88, 2007.
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Guido Reina, Thomas Klein, and Thomas Ertl.
Visualization of Attributed 3D Point Datasets,
Chapter in Point-Based Graphics, Markus Gross and Hanspeter Pfister (Eds.),
pp. 420-435, Morgan Kaufmann Publishers, 2007.
ISBN: 978-0-12-370604-1
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Martin Kraus, Magnus Strengert, Thomas Klein, and Thomas Ertl.
Adaptive Sampling in Three Dimensions for Volume Rendering on GPUs,
Proceedings of the Asia Pacific Symposium on Visualization '07,
pp. 113-120, 2007.
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Thomas Klein and Thomas Ertl.
Scale-Space Tracking of Critical Points in 3D Vector Fields,
in Topology-Based
Methods in Visualization, H. Hauser, H. Hagen, and H. Theisel (Eds.),
Proceedings of the Workshop on Topology-Based Methods in Visualization 2005,
pp. 35-49, Springer Series Mathematics and Visualization, 2007.
ISBN: 978-3-540-70822-3
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Magnus Strengert, Thomas Klein, Ralf Botchen, Simon Stegmaier, Min Chen,
and Thomas Ertl.
Spectral volume rendering using GPU-based raycasting,
The Visual
Computer, 22(8), pp. 550-561, 2006.
DOI:
10.1007/s00371-006-0028-0
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T. Klein, M. Strengert, S. Stegmaier, and T. Ertl.
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware,
Proceedings of IEEE Visualization '05,
pp.123-230, 2005.
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S. Stegmaier, M. Strengert, T. Klein, and T. Ertl.
A Simple and Flexible Volume Rendering Framework for Graphics-Hardware-based Raycasting,
Proceedings of the International Workshop on Volume Graphics '05 (VG05),
pp.187-195, 2005.
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T. Klein, and T. Ertl.
Illustrating Magnetic Field Lines using a Discrete Particle Model,
Proceedings of the Workshop on Vision, Modelling, and Visualization 2004 (VMV '04),
pp. 387-394, 2004.
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T. Klein, S. Stegmaier, and T. Ertl.
Hardware-accelerated Reconstruction of Polygonal Isosurface Representations on Unstructured Grids,
Proceedings of Pacific Graphics '04,
pp. 186-195, 2004.
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M. Weiler, T. Klein, and T. Ertl.
Direct volume rendering in OpenSG.
Computers and Graphics,
Vol. 28, No. 1, pp. 93-98, 2004.
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T. Klein, M. Eissele, D. Weiskopf, and T. Ertl.
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time,
Proceedings of the Workshop on Vision, Modelling, and Visualization 2003 (VMV '03),
pp. 365-373, 2003.
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