Publications: Papers 1998-2000 / FlowVis Papers / Papers 2001 / Papers 2002 / Papers 2003 / Talks / Tutorials / Misc
Terrain Rendering (1998):

Stefan Roettger, Wolfgang Heidrich, Philipp Slusallek, and Hans-Peter Seidel. Real-Time Generation of Continuous Levels of Detail for Height Fields. In V. Skala, editor, Proc. WSCG '98, pages 315-322, 1998. (PDF PPT MPG)


Volume Rendering (2000):

Stefan Roettger, Martin Kraus, and Thomas Ertl. Hardware-Accelerated Volume and Isosurface Rendering Based On Cell-Projection. In T. Ertl, B. Hamann and A. Varshney, editors, Proc. Visualization '00, pages 109-116, IEEE Computer Society Press, 2000. (PDF PPT)

Flow Visualization (2001-2002):


Stefan Roettger, Martin Schulz, Wolf Bartelheimer, and Thomas Ertl. Flow Visualization on Hierarchical Cartesian Grids. In Lecture Notes in Computational Science and Engineering (Proceedings of 3rd International FORTWIHR Conference on HPSEC), volume 21, pages 139-146, Springer Verlag, ISBN 3-540-42946-8, 2002. (PDF PPT)


Stefan Roettger, Martin Schulz, Wolf Bartelheimer, and Thomas Ertl. Automotive Soiling Simulation Based On Massive Particle Tracing. In Proc. Visualization Symposium '01, pages 309-317, IEEE Computer Society Press, 2001. (PDF PPT MOV MOV)

Terrain Rendering (2001):


Stefan Roettger and Thomas Ertl. Hardware Accelerated Terrain Rendering by Adaptive Slicing. In Proc. VMV '01, pages 159-168, infix, 2001. (PDF PPT)


Shadow Volumes (2002):

Stefan Roettger, Alexander Irion, and Thomas Ertl. Shadow Volumes Revisited. In V. Skala, editor, Proc. WSCG '02, pages 373-379, 2002. (PDF PPT AVI)

Volume Rendering (2002):


Stefan Roettger and Thomas Ertl. A Two-Step Approach for Interactive Pre-Integrated Volume Rendering of Unstructured Grids. In Proc. VolVis '02, pages 23-28, ACM Press, 2002. (PDF PPT)


Stefan Guthe, Stefan Roettger, Andreas Schieber, Wolfgang Strasser, and Thomas Ertl. High-Quality Unstructured Volume Rendering on the PC Platform. In Proc. EG/SIGGRAPH Graphics Hardware Workshop '02, pages 119-125, 2002. (PDF PPT AVI)

Misc. Papers (2002):


Stefan Roettger and Ingo Frick. The Terrain Rendering Pipeline. In Proc. EWV '02, pages 195-199, OCG Schriftenreihe, R. Oldenburg, Vienna, 2002. (PDF PPT)


Armin Kanitsar, Thomas Theussl, Lukas Mroz, Milos Sramek, Anna Vilanova Bartoli, Balazs Csebfalvi, Jiri Hladuvka, Dominik Fleischmann, Michael Knapp, Rainer Wegenkittl, Petr Felkel, Stefan Roettger, Stefan Guthe, Werner Purgathofer, Meister Eduard Groeller. Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer Graphics. In Proc. Visualization '02, pages 489-492, IEEE Computer Society Press, 2002 (PDF DATA)

Volume Rendering (2003):


Stefan Roettger and Thomas Ertl. Fast Volumetric Display of Natural Gaseous Phenonema. In Proc. CGI '03, 2003. (PDF PPT MOV MOV)


Stefan Roettger, Stefan Guthe, Daniel Weiskopf, and Thomas Ertl. Smart Hardware-Accelerated Volume Rendering. In Proc. Visualization Symposium '03, IEEE Computer Society Press, 2003. (PDF PPT)


Stefan Roettger and Thomas Ertl. Cell Projection of Convex Polyhedra. In Proc. VG '03, 2003. (PDF PPT)

Talks (partly in german):


Dirk Ringe and Stefan Roettger. Terrain Rendering. USF '01, 2001. (PPT PPT)


Stefan Roettger, Alexander Irion, and Thomas Ertl. Shadow Volumes Revisited. USF '01, 2001. (PPT AVI)

Tutorials:


Eurographics Tutorial T4: Programmable Graphics Hardware for Interactive Visualization / Pre-Integrated Cell Projection, 2002. (PPT)


Eurographics Tutorial T4: Programmable Graphics Hardware for Interactive Visualization / Terrain Slicing, 2002. (PPT)

Miscallenous:


Stefan Roettger and Thomas Ertl. Real-Time Non-Photorealistic Display of Clouds. IEEE VR 2003 Video Proceedings. (MOV)