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Visual Computing
Typ: Hauptstudium / Vertiefungslinie
Semester: WS 2015/2016
Umfang: 2V+2Ü
Studiengang: International Master in Computer Science - Studienprofil VC, International Master in Computer Science - Studienprofil STE, Master Informatik, Master Softwaretechnik
Dozent: Jun.-Prof. Dr.-Ing. Martin Fuchs





Important information

The lecture takes place every Tuesday, 14:00 - 15:30 o'clock in 0.457. The tutorial is held every Friday 11:30 - 13:00 o'clock in 0.457.



This lecture is administrated through the Ilias system.  Please subscribe to this course in Ilias to gain access to the material of the practical course, the discussion board etc.

  • Visual Computing in Ilias (link is not working, Ilias page will be online soon)



The class is concerned with the digital processing of visual information by means of computer vision, computer graphics and image processing. It covers the following three interlocking topic complexes:

Image processing

• mathematical basics of image representations
• noise models and noise suppression (including morphological, bilateral, and non-local filters)
• selected topics from discrete image processing on image regions (e.g. photo montage with graph cuts, texture synthesis and space-time video completion)

Measuring / displaying light

• selected topics from simple optics (esp. thin lenses and their interactions with light) 
• geometric camera models and calibration, typical optical distortions and means to counter them
• radiometric camera calibration and HDR imaging
• measuring and displaying color
• plenoptic imaging / integral photography techniques, light field rendering and light field displays
• passive stereo

Combined camera / illumination systems

• camera - illumination systems and photometric stereo
• active stereo and projector-camera systems
• the light transport matrix, its measurement and applications
Throughout, the class equally covers both acquisition (camera) and displays systems.






• Andrew S. Glassner, Principles of Digital Image Synthesis, 1995
• J. Foley, A. van Dam, S. Feiner, J. Hughes, Computer Graphics: Principle and Practice, 1990
• Jähne, Bernd, Digitale Bildverarbeitung, 2005
• M. Pharr, G. Humphreys, Physically Based Rendering, 2004

List of Topics (tentative)



00: Introduction

01: Images, Quantization and Reconstruction

02: Sampling, Linear Filters and Scales

03: Noise in Images

04: Fun with the Neighborhood

05: Digital Sensors + Displays

06: Camera Optics

07: HDR Imaging and Sensor Noise

08: Plenoptic Imaging

09: Passive Stereo and Stereo Displays

10: Shape from Appearance

11: Cameras + Projector Systems

12: Linear Light Transport

13: Interactive Techniques + Appearance Synthesis

14: Q&A



Wang et al., 2010: A Context-Aware Light Source
Bild 1: Wang et al., 2010: A Context-Aware Light Source
Termine: Dienstag, 14:00 - 15:30 Uhr in 0.457
Übungen: Freitag, 11:30 - 13:00 Uhr in 0.457
Tutor: Lena Gieseke M.F.A.
Dipl.-Ing. Alexander Wender

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