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Publikationen:
2008
- Rößler, Friedemann ; Wolff, Torsten ; Ertl, Thomas: Direct GPU-based Volume Deformation. In: Proceedings of CURAC 2008, 2008
- Rößler, Friedemann ; Botchen, Ralf P. ; Ertl, Thomas: Utilizing Dynamic Shader Generation for GPU-based Multi-Volume Raycasting. In: IEEE Computer Graphics and Applications. Bd. 28, 2008
- Rößler, Friedemann ; Botchen, Ralf P. ; Ertl, Thomas: Dynamic Shader Generation for GPU-based Multi-Volume Raycasting. In: Computer Graphics and Applications Bd. 28 (2008)